Co-Designing wearable technology together with visually impaired children

Research output: Chapter in Book/Report/Conference proceedingBook chapter

Standard

Co-Designing wearable technology together with visually impaired children. / Caltenco, Héctor; Magnusson, Charlotte; Rydeman, Bitte; Finocchietti, Sara; Cappagli, Giulia; Cocchi, Elena; Porquis, Lope Ben; Baud-Bovy, Gabriel; Gori, Monica.

Wearable Technologies: Concepts, Methodologies, Tools, and Applications. IGI Global, 2018. p. 314-332.

Research output: Chapter in Book/Report/Conference proceedingBook chapter

Harvard

Caltenco, H, Magnusson, C, Rydeman, B, Finocchietti, S, Cappagli, G, Cocchi, E, Porquis, LB, Baud-Bovy, G & Gori, M 2018, Co-Designing wearable technology together with visually impaired children. in Wearable Technologies: Concepts, Methodologies, Tools, and Applications. IGI Global, pp. 314-332. DOI: 10.4018/978-1-5225-5484-4.ch016

APA

Caltenco, H., Magnusson, C., Rydeman, B., Finocchietti, S., Cappagli, G., Cocchi, E., ... Gori, M. (2018). Co-Designing wearable technology together with visually impaired children. In Wearable Technologies: Concepts, Methodologies, Tools, and Applications (pp. 314-332). IGI Global. DOI: 10.4018/978-1-5225-5484-4.ch016

CBE

Caltenco H, Magnusson C, Rydeman B, Finocchietti S, Cappagli G, Cocchi E, Porquis LB, Baud-Bovy G, Gori M. 2018. Co-Designing wearable technology together with visually impaired children. In Wearable Technologies: Concepts, Methodologies, Tools, and Applications. IGI Global. pp. 314-332. Available from: 10.4018/978-1-5225-5484-4.ch016

MLA

Caltenco, Héctor et al. "Co-Designing wearable technology together with visually impaired children". Wearable Technologies: Concepts, Methodologies, Tools, and Applications. IGI Global. 2018. 314-332. Available: 10.4018/978-1-5225-5484-4.ch016

Vancouver

Caltenco H, Magnusson C, Rydeman B, Finocchietti S, Cappagli G, Cocchi E et al. Co-Designing wearable technology together with visually impaired children. In Wearable Technologies: Concepts, Methodologies, Tools, and Applications. IGI Global. 2018. p. 314-332. Available from, DOI: 10.4018/978-1-5225-5484-4.ch016

Author

Caltenco, Héctor ; Magnusson, Charlotte ; Rydeman, Bitte ; Finocchietti, Sara ; Cappagli, Giulia ; Cocchi, Elena ; Porquis, Lope Ben ; Baud-Bovy, Gabriel ; Gori, Monica. / Co-Designing wearable technology together with visually impaired children. Wearable Technologies: Concepts, Methodologies, Tools, and Applications. IGI Global, 2018. pp. 314-332

RIS

TY - CHAP

T1 - Co-Designing wearable technology together with visually impaired children

AU - Caltenco,Héctor

AU - Magnusson,Charlotte

AU - Rydeman,Bitte

AU - Finocchietti,Sara

AU - Cappagli,Giulia

AU - Cocchi,Elena

AU - Porquis,Lope Ben

AU - Baud-Bovy,Gabriel

AU - Gori,Monica

PY - 2018/4/6

Y1 - 2018/4/6

N2 - This paper presents the process and results of a set of studies within the ABBI EU project, with the general aim to co-design wearable technology (an audio bracelet) together with visually impaired children, starting at a young age. The authors discuss user preferences related to sounds and tactile materials and present the results of a focus group with very young visually-impaired children under the age of 5, together with their parents. They find that multisensory feedback (visual, tactile/haptic, auditory) is useful and that preferences vary - also the drastic and potentially unpleasant sounds and materials may have a role. Further studies investigate the possibilities of using the ABBI wearable technology for social contexts and games. In a series of game workshops children with and without visual impairments created games with wearable technology employing very simple interactivity. The authors report the created games, and note that even with this simple interactivity it is possible to create fun, inclusive and rich socially co-located games.

AB - This paper presents the process and results of a set of studies within the ABBI EU project, with the general aim to co-design wearable technology (an audio bracelet) together with visually impaired children, starting at a young age. The authors discuss user preferences related to sounds and tactile materials and present the results of a focus group with very young visually-impaired children under the age of 5, together with their parents. They find that multisensory feedback (visual, tactile/haptic, auditory) is useful and that preferences vary - also the drastic and potentially unpleasant sounds and materials may have a role. Further studies investigate the possibilities of using the ABBI wearable technology for social contexts and games. In a series of game workshops children with and without visual impairments created games with wearable technology employing very simple interactivity. The authors report the created games, and note that even with this simple interactivity it is possible to create fun, inclusive and rich socially co-located games.

UR - http://www.scopus.com/inward/record.url?scp=85046597825&partnerID=8YFLogxK

U2 - 10.4018/978-1-5225-5484-4.ch016

DO - 10.4018/978-1-5225-5484-4.ch016

M3 - Book chapter

SN - 152255484X

SN - 9781522554844

SP - 314

EP - 332

BT - Wearable Technologies

PB - IGI Global

ER -