Abstract
A resource allocation algorithm aimed at embedded multi- media systems is presented. Particular emphasis is placed on computational efficiency, suitability for fixed point im- plementation and being able to solve the allocation at run- time when parameters or dynamics change. The algorithm is derived from classic convex optimization theory and the resulting real time properties are studied in simulations.
Original language | English |
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Publication status | Published - 2009 |
Event | 4th International Workshop on Feedback Control Implementation and Design in Computing Systems and Networks - San Francisco, California, United States Duration: 2009 Apr 16 → … |
Conference
Conference | 4th International Workshop on Feedback Control Implementation and Design in Computing Systems and Networks |
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Country/Territory | United States |
City | San Francisco, California |
Period | 2009/04/16 → … |
Subject classification (UKÄ)
- Control Engineering