Dense Tracking and Mapping with a Quadrocopter

Jürgen Sturm, Erik Bylow, Christian Kerl, Fredrik Kahl, Daniel Cremers

Research output: Contribution to conferencePaper, not in proceedingpeer-review

503 Downloads (Pure)

Abstract

In this paper, we present an approach for acquiring textured 3D
models of room-sized indoor spaces using a quadrocopter. Such
room models are for example useful for architects and interior
designers as well as for factory planners and construction man-
agers. The model is internally represented by a signed distance
function (SDF) and the SDF is used to directly track the camera
with respect to the model. Our solution enables accurate position
control of the quadrocopter, so that it can automatically follow a
pre-defined flight pattern. Our system provides live feedback of
the acquired 3D model to the user. The final model consisting of a
textured 3D triangle mesh can be saved in several standard CAD
file formats.
Original languageEnglish
Publication statusPublished - 2013
EventUAV-g 2013 - Rostock, Germany
Duration: 2013 Sept 32013 Sept 6

Conference

ConferenceUAV-g 2013
Country/TerritoryGermany
CityRostock
Period2013/09/032013/09/06

Subject classification (UKÄ)

  • Computer graphics and computer vision
  • Mathematical Sciences

Free keywords

  • quadrocopter
  • localization
  • 3D reconstruction
  • RGB-D sensors
  • real-time

Fingerprint

Dive into the research topics of 'Dense Tracking and Mapping with a Quadrocopter'. Together they form a unique fingerprint.

Cite this