Design fiction as norm-critical practice

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceedingpeer-review

Abstract

The transdisciplinary fields of design and feminist technoscience share a common interest in focusing on the world in a state of always becoming, always changing. Within feminist technoscience, norm-critical perspectives are implemented to shed light on unequal sociotechnical infrastructures. Within design research, generative methods of critical design and design fiction encourage processes of fictional prototyping and storytelling that infuse discussions on what kind of world we want to live in. The purpose of this paper is to illustrate how design fiction can be used as a method to address norm-criticality in media technology education. Based on a week-long design fiction workshop with undergraduate students, three student projects are analyzed in detail. The analysis suggests design fiction can be used as a norm-critical practice to invoke discussions on values and beliefs within media design processes as well as established narratives of futuring.

Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation - 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings
EditorsEva Brooks, Anthony L. Brooks, Nikolas Vidakis
PublisherSpringer
Pages490-499
Number of pages10
ISBN (Print)9783319769073
DOIs
Publication statusPublished - 2018 Jan 1
Externally publishedYes
Event6th EAI International Conference on Interactivity and Game Creation, ArtsIT 2017 and the 2nd International Conference on Design, Learning and Innovation, DLI 2017 - Heraklion, Greece
Duration: 2017 Oct 302017 Oct 31

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume229
ISSN (Print)1867-8211

Conference

Conference6th EAI International Conference on Interactivity and Game Creation, ArtsIT 2017 and the 2nd International Conference on Design, Learning and Innovation, DLI 2017
Country/TerritoryGreece
CityHeraklion
Period2017/10/302017/10/31

Subject classification (UKÄ)

  • Social Sciences Interdisciplinary

Free keywords

  • Design fiction
  • Education
  • Media technology
  • Norm-criticality

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