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Abstract
For learning to take place in digital learning environments, learners need to use educational software – more or less – as intended. However, previous studies show that some school children, instead of trying to learn and master a skill, choose to systematically exploit or outsmart the system to gain progress. But what about preschoolers? The present study explores the presence of this kind of behavioral patterns among preschoolers who use a teachable agent-based play-&-learn game in early math. We analyzed behavioral data logs together with interviews and observations. We also analyzed action patterns deviating from the pedagogical design intentions in terms of non-harmful gaming, harmful gaming, and wheel-spinning. Our results reveal that even if pedagogically not intended use of the game did occur, harmful gaming was rare. Interestingly, the results also indicate an unexpected awareness in children of what it means to learn and to teach. Finally, we present a series of possible adjustments of the used software in order to decrease gaming-like behavior or strategies that signalize insufficient skills or poor learning.
Original language | English |
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Title of host publication | Artificial Intelligence in Education |
Subtitle of host publication | 19th International Conference, AIED 2018, Proceedings |
Editors | Carolyn Penstein Rosé, Roberto Martínez-Maldonado, Ulrich H. Hoppe, Rose Luckin, Manolis Mavrikis, Kaska Porayska-Pomsta, Bruce McLaren, Benedict du Boulay |
Place of Publication | Cham |
Publisher | Springer |
Pages | 557-569 |
Number of pages | 13 |
ISBN (Print) | 9783319938424 |
DOIs | |
Publication status | Published - 2018 Jan 1 |
Event | 19th International Conference on Artificial Intelligence in Education, AIED 2018 - London, United Kingdom Duration: 2018 Jun 27 → 2018 Jun 30 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 10947 LNAI |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 19th International Conference on Artificial Intelligence in Education, AIED 2018 |
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Country/Territory | United Kingdom |
City | London |
Period | 2018/06/27 → 2018/06/30 |
Subject classification (UKÄ)
- Human Computer Interaction
- Pedagogy
Free keywords
- Gaming the system
- Learning-by-teaching
- Preschoolers
- Teachable agent
- Wheel-spinning
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Dive into the research topics of 'Do preschoolers ‘Game the system’? a case study of children’s intelligent (Mis)use of a teachable agent based play-&-learn game in mathematics'. Together they form a unique fingerprint.Projects
- 1 Finished
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CCL: Thinking in Time: Cognition, Communication and Learning
Sahlén, B. (PI), Gärdenfors, P. (PI), Hesslow, G. (Researcher), Lindgren, M. (PI), Strömqvist, S. (PI), Byström, I. (Administrator), Sjöstrand, E. (Administrator), Mårtensson, J. (Researcher), Andersson, A. (Researcher), Hansson, K. (Researcher), Gullberg, M. (Researcher), Johansson, R. (Researcher), Johansson, M. (Researcher), Falck, A. (Researcher), Roll, M. (Researcher), Ståhlberg, F. (Researcher), Horne, M. (Researcher), Blomberg, F. (Researcher), Johansson, V. (Researcher), Nirme, J. (Research student), Gulz, A. (Researcher), van de Weijer, J. (Researcher), Paradis, C. (Researcher), Tärning, B. (Research student), Bramao, I. (Researcher), Sayehli, S. (Researcher), Löhndorf, S. (Research student), Willners, C. (Researcher), Blomberg, J. (Research assistant), Schötz, S. (Researcher), Haake, M. (Researcher), Brännström, J. (Researcher), Grenner, E. (Research student), Holsanova, J. (Researcher), Wengelin, Å. (Researcher), Johnsson, M. (Researcher), Winberg, S. (Researcher), Balkenius, C. (Researcher), Gharaee, Z. (Researcher) & Bååth, R. (Research student)
2008/01/01 → 2018/12/31
Project: Research