Gamification in Politics

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Abstract

Although gamification is a popular term, the concept has rarely been applied to political studies. Therefore, this chapter provides an overview of the key features of gamification and offers an adapted definition of gamification suited to the study of electoral politics. To help illustrate this definition, two examples of gamification from recent campaigns are discussed: the uCampaign mobile application and contests promoted on social media. In concluding, I suggest theoretical and methodological approaches to study gamification in politics moving forward.
Original languageEnglish
Title of host publicationElgar Encyclopedia of Technology and Politics
EditorsAndrea Ceron
PublisherEdward Elgar Publishing
Pages304-308
Number of pages5
ISBN (Electronic)9781800374263
ISBN (Print)9781800374256
Publication statusPublished - 2022

Publication series

NameElgar Encyclopedias in the Social Sciences series
PublisherEdward Elgar Publishing Limited

Subject classification (UKÄ)

  • Media Studies
  • Political Science (excluding Public Administration Studies and Globalization Studies)
  • Human Aspects of ICT
  • Communication Studies
  • Media and Communication Technology

Free keywords

  • Gamification
  • Game Elements
  • Digital Campaigning
  • Mobile Apps
  • Social media
  • Political Participation

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