Abstract
We present an interactive online workshop for K-12 students, which aims in familiarizing students with core concepts of AI. The workshop consists of a variety of resources, inspired by inquiry-based learning techniques, of which we present in detail one module, centered around a browser-based game called “Gradient Descent”. This module introduces the mathematical concepts behind a gradient descent-based optimization algorithm through the computer game of a treasure hunt at an unknown sea surface landscape. Finally, we report on student feedback for the module in a series of content and language integrated learning in German (CLiLiG) workshops for students aged 14-17 in 30 countries.
Original language | English |
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Title of host publication | IAAI-22, EAAI-22, AAAI-22 Special Programs and Special Track, Student Papers and Demonstrations |
Publisher | The Association for the Advancement of Artificial Intelligence |
Pages | 12751-12757 |
Number of pages | 7 |
ISBN (Electronic) | 1577358767, 9781577358763 |
DOIs | |
Publication status | Published - 2022 Jun 30 |
Event | 36th AAAI Conference on Artificial Intelligence, AAAI 2022 - Virtual, Online Duration: 2022 Feb 22 → 2022 Mar 1 |
Publication series
Name | Proceedings of the 36th AAAI Conference on Artificial Intelligence, AAAI 2022 |
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Volume | 36 |
Conference
Conference | 36th AAAI Conference on Artificial Intelligence, AAAI 2022 |
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City | Virtual, Online |
Period | 2022/02/22 → 2022/03/01 |
Bibliographical note
Funding Information:The Gradient Descent game is part of the I AM A.I. project by IMAGINARY, financed by the Carl Zeiss Foundation. It has been originally developed for a traveling exhibition module and then adapted for digital use.
Publisher Copyright:
Copyright © 2022, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved.
Subject classification (UKÄ)
- Educational Sciences