Abstract
In this short note, we argue that performance per watt, which is often cited in the graphics hardware industry, is not a particularly useful unit for power efficiency in scientific and engineering discussions. We argue that joules per task and watts are more reasonable units. We show a concrete example where nanojoules per pixel is much more intuitive, easier to compute aggregate statistics from, and easier to reason about.
Original language | English |
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Pages (from-to) | 37-41 |
Journal | Journal of Computer Graphics Techniques |
Volume | 1 |
Issue number | 1 |
Publication status | Published - 2012 |
Subject classification (UKÄ)
- Computer Sciences
Free keywords
- power efficiency
- energy efficiency
- graphics