Play a Game, Save the Planet! Gamification as a Way to Promote Green Consumption

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1 Citation (SciVal)
Original languageEnglish
Title of host publicationThe Business of Gamification: A Critical Analysis
EditorsMikolaj Dymek, Peter Zackariasson
Place of PublicationLondon & New York
PublisherRoutledge
Pages144-160
ISBN (Electronic)9781138824164
ISBN (Print)9781138824164
Publication statusPublished - 2016

Subject classification (UKÄ)

  • Social Sciences Interdisciplinary

Keywords

  • sustainability issues
  • Green consumerism
  • digital
  • smartphone
  • Consumer culture

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