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Abstract
In this letter, we deal with evolutionary game-theoretic learning processes for population games on networks with dynamically evolving communities. Specifically, we propose a novel mathematical framework in which a deterministic, continuous-time replicator equation on a community network is coupled with a closed dynamic flow process between communities, in turn governed by an environmental feedback mechanism. When such a mechanism is independent of the game-theoretic learning process, a closed-loop system of differential equations is obtained. Through a direct analysis of the system, we study its asymptotic behavior. Specifically, we prove that, if the learning process converges, it converges to a (possibly restricted) Nash equilibrium of the game, even when the dynamic flow process does not converge. Moreover, for a class of population games-two-strategy matrix games- a Lyapunov argument is employed to establish an evolutionary folk theorem that guarantees convergence to a subset of Nash equilibria, that is, the evolutionary stable states of the game. Numerical simulations are provided to illustrate and corroborate our findings.
Original language | English |
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Pages (from-to) | 2695-2700 |
Number of pages | 6 |
Journal | IEEE Control Systems Letters |
Volume | 6 |
DOIs | |
Publication status | Published - 2022 |
Subject classification (UKÄ)
- Computational Mathematics
Free keywords
- Game theory
- large-scale systems
- network analysis and control
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Dive into the research topics of 'Population Games on Dynamic Community Networks'. Together they form a unique fingerprint.Projects
- 1 Finished
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Population Games in Dynamic Networked Environments
Tegling, E. (Researcher) & Govaert, A. (Researcher)
2022/01/01 → 2023/07/31
Project: Research