TY - GEN
T1 - Stroke and universal design
AU - Magnusson, Charlotte
AU - Anastassova, Margarita
AU - Paneels, Sabrina
AU - Rassmus-Gröhn, Kirsten
AU - Rydeman, Bitte
AU - Randall, Gary
AU - Ortiz Fernandez, Leire
AU - Bouilland, Stephand
AU - Pager, Julien
AU - Hedvall, Per Olof
PY - 2018
Y1 - 2018
N2 - Universal Design (UD) is usually stated to be “for all ages and abilities”. Given that stroke is a major source of disability, it is important that UD recommendations take stroke-specific problems into account. Within the framework of EU project STARR, we have investigated user requirements of stroke survivors. In this project we have used a mix of interviews, focus groups, design workshops and technology tests to come up with a set of design recommendations, which we present as a first step towards universal design recommendations which are inclusive for stroke survivors. Our general recommendations are: make it fun, do not make people fail, empower and encourage. The technology needs to be highly adaptable to different sets of abilities. Safety, but also aesthetics and simplicity is important, but it is pointed out that designs should not be “childish” – this can be felt to be degrading. It is important to be able to see and follow your progress and win small victories often. Consider social applications and activities –being able to connect to others in the same situation can enable discussions and provide peer support. More stroke consequence specific recommendations are to design to allow one-sided use (hemiplegia), avoid sensory and activity overload (fatigue), complement speech with images (aphasia), limit demand on memory, support learning and avoid errors (memory problems), and include multiple modalities in your design (reduced vision or hearing).
AB - Universal Design (UD) is usually stated to be “for all ages and abilities”. Given that stroke is a major source of disability, it is important that UD recommendations take stroke-specific problems into account. Within the framework of EU project STARR, we have investigated user requirements of stroke survivors. In this project we have used a mix of interviews, focus groups, design workshops and technology tests to come up with a set of design recommendations, which we present as a first step towards universal design recommendations which are inclusive for stroke survivors. Our general recommendations are: make it fun, do not make people fail, empower and encourage. The technology needs to be highly adaptable to different sets of abilities. Safety, but also aesthetics and simplicity is important, but it is pointed out that designs should not be “childish” – this can be felt to be degrading. It is important to be able to see and follow your progress and win small victories often. Consider social applications and activities –being able to connect to others in the same situation can enable discussions and provide peer support. More stroke consequence specific recommendations are to design to allow one-sided use (hemiplegia), avoid sensory and activity overload (fatigue), complement speech with images (aphasia), limit demand on memory, support learning and avoid errors (memory problems), and include multiple modalities in your design (reduced vision or hearing).
KW - Design
KW - Recommendations
KW - Stroke
KW - Universal design
U2 - 10.3233/978-1-61499-923-2-854
DO - 10.3233/978-1-61499-923-2-854
M3 - Paper in conference proceeding
C2 - 30371451
AN - SCOPUS:85055617816
T3 - Studies in Health Technology and Informatics
SP - 854
EP - 861
BT - Transforming our World Through Design, Diversity and Education - Proceedings of Universal Design and Higher Education in Transformation Congress 2018
A2 - Craddock, Gerald
A2 - Doran, Cormac
A2 - McNutt, Larry
A2 - Rice, Donal
PB - IOS Press
T2 - 2018 Universal Design and Higher Education in Transformation Congress, UDHEIT 2018
Y2 - 30 October 2018 through 2 November 2018
ER -