Why having 10,000 parameters in your camera model is better than twelve

Thomas Schöps, Viktor Larsson, Marc Pollefeys, Torsten Sattler

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceedingpeer-review

Abstract

Camera calibration is an essential first step in setting up 3D Computer Vision systems. Commonly used parametric camera models are limited to a few degrees of freedom and thus often do not optimally fit to complex real lens distortion. In contrast, generic camera models allow for very accurate calibration due to their flexibility. Despite this, they have seen little use in practice. In this paper, we argue that this should change. We propose a calibration pipeline for generic models that is fully automated, easy to use, and can act as a drop-in replacement for parametric calibration, with a focus on accuracy. We compare our results to parametric calibrations. Considering stereo depth estimation and camera pose estimation as examples, we show that the calibration error acts as a bias on the results. We thus argue that in contrast to current common practice, generic models should be preferred over parametric ones whenever possible. To facilitate this, we released our calibration pipeline at https://github.com/puzzlepaint/camera_calibration, making both easy-to-use and accurate camera calibration available to everyone.
Original languageEnglish
Title of host publication2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
PublisherIEEE - Institute of Electrical and Electronics Engineers Inc.
Pages2532-2541
Number of pages10
DOIs
Publication statusPublished - 2020
Externally publishedYes
Event2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020 - Virtual, Online, United States
Duration: 2020 Jun 142020 Jun 19

Conference

Conference2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2020
Country/TerritoryUnited States
CityVirtual, Online
Period2020/06/142020/06/19

Subject classification (UKÄ)

  • Computer graphics and computer vision
  • Mathematical Sciences

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