Kirsten Rassmus-Gröhn

Senior Lecturer

Research areas and keywords


  • Case - Centre for Ageing and Supportive Environments, Universal design, Certec - rehabilitation and design, accessibility, rehabilitation engineering, user centered design


Kirsten Rassmus-Gröhn is a researcher in rehabilitation engineering with a specific focus on non-visual interaction design, i.e. research concerning sound and haptics (touch), specifically in digital media. Her research is cross-disciplinary and concerns methods for involving users in design processes, prototyping techniques, universal design as well as new innovations and designs for improving participation in society and well-being for persons with disabilities. She has coordinated a national project on an innovation for making it possible for blind children to make digital drawings (HIPP), and has had the role of work package leader for user requirements in two EU projects (HaptiMap, NavMem). Currently, she is working with two projects concerning stroke survivors and well-being, where the objective is to create interactive objects to motivate physical exercise (STARR and AcivABLES).

Ongoing project:

  • Activables: prototype development and research on smart gadgets to motivate physical exercise after a stroke (NordForsk)
  • STARR: Technology to reduce the risk of a second stroke by offering advice and support in the home (EU)

Earlier projects:

  • School contact: a project where the goal is to create recommendations for digital tools with which facilitate information transfer between parents and grade school (PTS)
  • NavMem: prototype development and research on a navigation aid for people with memory problems due to dementia and stroke (EU)
  • The use of 3D printers in the practical teaching of students with visual impairments (SPSM)
  • HaptiMap: new interaction methods in mobile navigation applications (EU)
  • Time Machine: A part of the project "Digital Representation" (Region Skåne)
  • HIPP: an audio-haptic drawing tool for use in schools (Arvsfonden)
  • NiviNavi: playful navigation training with a mobile app (Vinnova)


I teach in and supervise several theses in the subjects of interaction design, universal design and rehabilitation engineering that have to do with usability, interaction, and e-accessibility.

I am involved in these courses:

  •  Advanced Interaction Design MAMN01 (course coordinator)
  •  Universal Design, TFRD35
  •  Interaction MAMN25 (course coordinator 2015), and MAMA15
  •  Rehabilitation Engineering and Design
  •  Universal design, project

Recent research outputs

Charlotte Magnusson, Steinunn Ólafsdóttir, Héctor Caltenco, Kirsten Rassmus-Gröhn, Thóra B. Hafsteinsdóttir, Helga Jónsdóttir, Ingibjörg Hjaltadóttir & Bitte Rydeman, 2019 Jun 11, 13th EAI International Conference on Pervasive Computing Technologies for Healthcare - Demos and Posters.

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceeding

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