HaptiMap - Haptic, Audio and Visual Interfaces for Maps and Location Based Services

Project: Research

Description

This four-year European Union Project project was coordinated by researchers at Certec between 2008-2012. Please see www.haptimap.org for more extensive information.

If you are walking or cycling, and don’t want to (or are unable to) spend most of the time focusing on a screen, the use of mobile devices tends to be a frustrating experience. The same is true in bright sunlight or if your eyesight just isn’t good enough to see every detail on the mobile screen.

When it comes to mobile devices, accessibility is something that concerns everyone. In a noisy environment we become hard of hearing, while walking we have limited attention to spare and with respect to the small screen we have vision problems.

Mobile navigation solutions were first developed for cars and they are still not well adapted for pedestrians or cyclists. In HaptiMap we are developing truly mobile designs which take into account the “situational impairment” of a user on the move.

Making use of a GPS enables the creation of virtual
landscapes that enhance the environment. You can place soundcrumbs (virtual sound sources) that allow you to navigate a trail, find your way back – or that are simply fun to listen to.

If your device contains a compass, it is possible to find information by pointing at a location. Sweeping movements of the device will give you information about important landmarks – and tell you where things are located even if they are not currently in sight.

Information about which direction to take and the distance to the goal can be given through hearing and touch. With a flexible design, we provide appropriate information in a way that is suitable for a user on the move. On a touch screen, the user can move the finger over the map and get information about names and locations through speech and touch.
AcronymHaptiMap
StatusFinished
Effective start/end date2008/09/012012/08/31

Collaborative partners

  • Lund University (lead)
  • Kreis Soest (Project partner)
  • Geomobile GMBH (Project partner)
  • OFFIS - Institute for Information Technology (Project partner)
  • Siemens AG (Project partner)
  • Fundación Tecnalia Research & Innovation (Project partner)
  • Organización Nacional de Ciegos Españoles (Project partner)
  • Finnish Geodetic Institute (Project partner)
  • French Alternative Energies and Atomic Energy Commission (CEA) (Project partner)
  • HERE Global B.V. (Project partner)
  • Lund Municipality (Project partner)
  • University of Glasgow (Project partner)
  • BMT Group Ltd (Project partner)
  • Queen's University Belfast (Project partner)

Participants

Related research output

Kirsten Rassmus-Gröhn, Charlotte Magnusson & Delphine Szymczak, 2013, Lecture Notes in Computer Science. Oakley, I. & Brewster, S. (eds.). Springer, Vol. Haptic and Audio Interaction Design. p. 127-136

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceeding

Delphine Szymczak, Kirsten Rassmus-Gröhn, Charlotte Magnusson & Per-Olof Hedvall, 2012, Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services. ACM, p. 335-344 10 p.

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceeding

Charlotte Magnusson, Larsson, A., Anders Warell, Håkan Eftring & Per-Olof Hedvall, 2012, NordiCHI 2012 Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design. ACM, p. 149-152 4 p.

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceeding

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