Participation and digital arenas

Project: Research

Layman's description

Research based on a user-based model that analyzes and discusses how video games can enhance social inclusion for people with congenital or early acquired disabilities. The goal of this research is to provide knowledge of how today's habilitation in Region Skåne can make people more involved in the community.
StatusFinished
Effective start/end date2013/01/012014/12/31

Participants