Empirical Heterogeneous System Modeling for Efficient Real-Time Rendering

Project: DissertationIndividual research project

Research areas and keywords

UKÄ subject classification

  • Computer Science

Description

Real-Time Ray Tracing using computation hardware such as GPUs and CPUs requires new and innovative algorithms that take advantage of modern hardware architectures and their unique capability. In particular the combination of these devices creates heterogeneous architectures that require new algorithms and data structures for efficient ray tracing. This dissertation will investigate these new ray tracing algorithms and how they can effectively utilize heterogeneous. To improve the utilization, this thesis will also investigate the use of probabilistic models of heterogeneous architecture performance.
StatusActive
Effective start/end date2015/09/072020/09/07

Participants

Related research output

Pierre Moreau & Clarberg, P., 2019 Mar 18, Ray Tracing Gems. Haines, E. & Akenine-Möller, T. (eds.). Apress, p. 255 283 p. 18

Research output: Chapter in Book/Report/Conference proceedingBook chapter

Pierre Moreau, Pharr, M. & Clarberg, P., 2019, High-Performance Graphics 2019 - Short Papers. Steinberger, M. & Foley, T. (eds.). Eurographics - European Association for Computer Graphics, 6 p.

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceeding

Pierre Moreau, Sintorn, E., Kämpe, V., Assarsson, U. & Michael Doggett, 2016, High-Performance Graphics 2016. Assarsson, U. & Hunt, W. (eds.). Eurographics - European Association for Computer Graphics, 11 p.

Research output: Chapter in Book/Report/Conference proceedingPaper in conference proceeding

View all (3)

Related activities

Moreau, P. (Presenter)
2019 Jul 8

Activity: Talk or presentationPresentation

Moreau, P. (Presenter)
2016 Jun 22

Activity: Talk or presentationPresentation

View all (2)