From tool making to pictures: a design semiotics approach

Forskningsoutput: KonferensbidragAnnan

Abstract

Studies on cultural evolution from archaeology, neuroscience and cognitive semiotics have shown the role of tool making for development of novel cognitive capabilities in early humans. Therefore, it is reasonable to assume that tool making was a cognitive threshold from nonhuman primates to hominins. Tool making begun with rudimentary skills for tool production based on motor patterns, learned socially by direct imitation. Further evolution led to a continuous improvement of tools with refined technology, supported by bodily mimesis (Zlatev 2014) as a device for learning, rehearsal and skills enhancement. Ultimately, the process led to a developed society with language, technology and symbolic culture. In this paper, I propose that tool making could be connected with the origin of pictures. I present a design semiotics explanation of tool-making based on the cognitive resources of a typical design process. The elaboration of this thesis focuses on the evolution of design (Mendoza-Collazos, in progress). Proto-design emerged along with tool production in nonhuman hominids. It evolved into design, preserving and improving its original cognitive resources in early humans (perceptual-motor adaptations, controlled motion patterns, observation, bodily mimesis, social cognition, social learning and cultural transmission). These cognitive resources resulted in two payoffs for design. First, perceptual-motor adaptations, controlled motion patterns and observation are capacities required both to shape stone tools (in proto-design and early forms of design) and to shape prototypes and 3D scale models in modern design. Second, bodily mimesis along with the improvement of working directly with materials (see Malafouris 2013), and the need for social learning and cultural transmission evolved to the capacity of drawing and sketching. Thus, I argue that this process marked the emergence of pictures in early hominids. Today, the abilities of sketching and modelling still are primary in design processes.

Detaljer

Författare
Enheter & grupper
Forskningsområden

Ämnesklassifikation (UKÄ) – OBLIGATORISK

  • Design

Nyckelord

Originalspråkengelska
Sidor76-77
Antal sidor2
StatusPublished - 2019
PublikationskategoriForskning
Peer review utfördJa
Evenemang12th Conference of the IAVS-AISV: Visual semiotics goes cognitive - Centre for Languages and Literature, Lund University, Lund, Sverige
Varaktighet: 2019 aug 222019 aug 24
Konferensnummer: 12
https://konferens.ht.lu.se/iavs-aisv-2019

Konferens

Konferens12th Conference of the IAVS-AISV
Förkortad titelIAVS-AISV
LandSverige
OrtLund
Period2019/08/222019/08/24
Internetadress

Relaterade aktiviteter

Mendoza, J. (medverkande)
2018 aug 222019 aug 24

Aktivitet: Deltagit i eller arrangerat evenemangDeltagit i konferens

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