Social Sciences
Students
100%
Feedback
74%
Influence
34%
Personality
32%
Middle School
31%
Time
30%
Intervention
29%
Study Design
22%
Research
19%
Teaching
19%
Swedish
19%
Social Relationships
17%
History
17%
Consumers
17%
Cognitive Effect
16%
Primary Schools
15%
Software Development
14%
Political Behavior
14%
Opinion
14%
Integration
14%
Information Literacy
14%
Age
14%
Perception
14%
Acceptance
14%
Blindness
14%
Cross-Cultural Studies
14%
Virtual Learning Environment
14%
Gender Stereotype
14%
Willingness to Accept
14%
Learner
12%
Control
11%
Coalition
11%
Women
10%
Combine
9%
Sociocultural Context
7%
Classrooms
7%
Change
7%
Scientific Development
7%
Leave
7%
Elections
7%
Interest
7%
Literature
7%
Secondary Schools
7%
Women Students
5%
Universities
5%
Paper
5%
Psychology
Educational Game
37%
Middle School
32%
Attitudes
29%
Intention
29%
Cognitive effects
29%
Attention
25%
Teachers
23%
Stereotype
19%
Humans
19%
Neglect
17%
Children
17%
Mental Process
14%
Gender Difference
14%
Toddlers
14%
Personality Trait
14%
Abilities
14%
Semantics
14%
Conversation
14%
Common Sense
14%
Student Attitude
14%
Consciousness Studies
14%
Reading
12%
Achievement
9%
Study Design
7%
Trust
7%
Negative Emotion
7%
Learning Sciences
7%
Computer Science
Educational Game
34%
Achieving Student
29%
User
22%
Educational Software
21%
Positive Effect
16%
Cultural Consideration
14%
American Student
14%
Questionnaire
14%
Virtual Learning Environments
14%
Laptop
14%
Learning Experiences
14%
Ecological Validity
14%
Log Data
12%
Control Condition
12%
Student Perception
9%
Specific Potential
7%
Enabling System
7%
Integrated Task
7%
Activity Class
7%
Sequential Pattern
7%
Repeated Trial
7%
Behavioral Data
7%
e-Mail
7%
Pedagogical Agent
7%
Personality Characteristic
7%
Learning Agent
7%
game based learning
7%