Ingenjörs- och materialvetenskap
Servers
100%
Resource allocation
80%
Telecommunication
61%
Throughput
60%
Common object request broker architecture (CORBA)
58%
Linear programming
42%
Relaxation
37%
Internet of things
25%
Discrete event simulation
24%
Ad hoc networks
22%
Specifications
22%
Routing protocols
21%
Quality of service
21%
Network architecture
21%
Websites
19%
Entropy
19%
Gateways (computer networks)
18%
Productivity
18%
Network protocols
18%
Costs
17%
Communication
16%
Access control
16%
Feedback
14%
Control systems
14%
Controllers
12%
Bombing
12%
Telephone exchanges
11%
Tsunamis
10%
Industry
10%
Distributed parameter control systems
9%
Telecommunication equipment
8%
Internet
7%
Local area networks
7%
Telecommunication services
7%
Differential equations
6%
Agglomeration
6%
Object oriented programming
6%
Program processors
6%
Information systems
6%
Markov processes
6%
Distributed computer systems
6%
Transparency
5%
Modulation
5%
Jitter
5%
Time domain analysis
5%
Packet loss
5%
Network performance
5%
Software packages
5%
Simulators
5%
Flow control
5%
Matematik
Admission Control
91%
Web Server
81%
Service Level Agreement
49%
Overload
47%
Traffic
42%
Performance Modeling
37%
Server
32%
M/M/1 Queue
32%
Average Cost
30%
Productivity
29%
Linear Programming Relaxation
29%
Buffer
26%
Sharing
24%
Customers
23%
Monotonic
22%
Policy
22%
Optimal Control
18%
Throughput
17%
Response Time
16%
Observation
15%
Markov Modulated Poisson Process
12%
Markov Decision Process
11%
Processor Sharing
11%
Heuristics
9%
Costs
9%
Simulation
9%
Hierarchy
9%
Queueing Model
9%
Model
9%
Service Levels
9%
Performance
9%
Long-run Average Cost
8%
Class
8%
Closed-loop Control
8%
Control Problem
8%
Planning
7%
Linear Algorithm
7%
Linear Optimization
7%
Optimal Policy
6%
Control Strategy
6%
Optimization Algorithm
6%
Numerical Examples
5%
Queue
5%
Controller
5%
Linear Function
5%
Dynamic Control
5%
First-order
5%