Forskningsoutput per år
Forskningsoutput per år
Knuten till universitetet
Industry PhD student at Sony and LTH. Funded in the WASP initiative.
[Draft scope]
The project is starting in computer vision and image analysis to become familiar with current methods and a well established domain. This is used as an arena to find a machine task that involves human interaction and a non-static environment that allows incremental learning. Designing the task and learning process to benefit from transparency of the agent decisions (explainability) is a secondary goal.
While deep learning with large amounts of up-front learning data has made recent success, an agent that is able to learn incrementally from data available during usage should be more versatile. A human-in-the-loop approach, where the user is taking an active part in the learning or acting process, could be one way to give transparency but the human should not become a bottle-neck with no added value.
Working for Sony Europe in Lund and has been involved in different aspects of software development for mobile phones since 2001.
Forskningsoutput: Tidskriftsbidrag › Artikel i vetenskaplig tidskrift › Peer review
Forskningsoutput: Bok/rapport › Rapport › Forskning
Forskningsoutput: Kapitel i bok/rapport/Conference proceeding › Konferenspaper i proceeding › Peer review
Forskningsoutput: Kapitel i bok/rapport/Conference proceeding › Konferenspaper i proceeding › Peer review
Gulin, J. (PI), Åström, K. (Biträdande handledare), Larsson, J. E. (Handledare) & Huang, S. (Biträdande handledare)
2019/01/01 → …
Projekt: Avhandling
Gulin, J. (deltagare)
Aktivitet: Deltagit i eller arrangerat evenemang › Deltagit i workshop/ seminarium/ kurs