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Augmented reality games for children with cerebral palsy

Forskningsoutput: Kapitel i bok/rapport/Conference proceedingKonferenspaper i proceedingPeer review

217 Nedladdningar (Pure)

Sammanfattning

This paper describes and discusses the development of mobile exergames for children with cerebral palsy. The design process was built on co-design, and resulted in three activity games, two augmented reality (AR) games and one GPS based game. The resulting activity games were evaluated by 8 per-sons with cerebral palsy (CP). To complement this evaluation, the games have been evaluated against existing guidelines for accessible games. The developed games provide a proof of concept of how mobile games can be designed to encourage physical activity for children with mobility impair-ments.
Originalspråkengelska
Titel på värdpublikationPervasive Computing Technologies for Healthcare
Undertitel på värdpublikation15th EAI International Conference, Pervasive Health 2021, Virtual Event, December 6-8, 2021, Proceedings
FörlagSpringer
Sidor561-567
ISBN (elektroniskt)978-3-030-99194-4
ISBN (tryckt)978-3-030-99193-7
DOI
StatusPublished - 2022
EvenemangEAI PervasiveHealth 2021 - 15th EAI International Conference on Pervasive Computing Technologies for Healthcare - Tel Aviv, Israel
Varaktighet: 2021 dec. 62021 dec. 8

Publikationsserier

NamnLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
FörlagSpringer
Volym431
ISSN (tryckt)1867-8211
ISSN (elektroniskt)1867-822X

Konferens

KonferensEAI PervasiveHealth 2021 - 15th EAI International Conference on Pervasive Computing Technologies for Healthcare
Land/TerritoriumIsrael
OrtTel Aviv
Period2021/12/062021/12/08

Ämnesklassifikation (UKÄ)

  • Pediatrik

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