Can a teachable agent influence how students respond to competition in an educational game?

Björn Sjödén, Mats Lind, Annika Silvervarg

Forskningsoutput: Kapitel i bok/rapport/Conference proceedingKonferenspaper i proceedingPeer review

Sammanfattning

Learning in educational games is often associated with some form of competition. We investigated how students responded to winning or losing in an educational math game, with respect to playing with or without a Teachable Agent (TA). Students could choose between game modes in which the TA took a more passive or active role, or let the TA play a game entirely on its own. Based on the data logs from 3983 games played by 163 students (age 10–11), we analyzed data on students’ persistence, challenge-seeking and performance during gameplay. Results indicated that students showed greater persistence when playing together with the TA, by more often repeating a lost game with the TA, than a lost game after playing alone. Students’ challenge-seeking, by increasing the difficulty level, was greater following a win than following a loss, especially after the TA won on its own. Students’ gameplay performance was unaffected by their TA winning or losing but was, unexpectedly, slightly worse following a win by the student alone. We conclude that engaging a TA can make students respond more productively to both winning and losing, depending on the particular role the TA takes in the game. These results may inform more specific hypotheses as to the differential effects of competing and collaborating in novel, AI-supported social constellations, such as with TAs, on students’ motivation and ego-involvement in educational games.

Originalspråkengelska
Titel på värdpublikationArtificial Intelligence in Education - 18th International Conference, AIED 2017, Proceedings
FörlagSpringer
Sidor347-358
Antal sidor12
Volym10331 LNAI
ISBN (tryckt)9783319614243
DOI
StatusPublished - 2017
Evenemang18th International Conference on Artificial Intelligence in Education, AIED 2017 - Wuhan, Kina
Varaktighet: 2017 juni 282017 juli 1

Publikationsserier

NamnLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volym10331 LNAI
ISSN (tryckt)03029743
ISSN (elektroniskt)16113349

Konferens

Konferens18th International Conference on Artificial Intelligence in Education, AIED 2017
Land/TerritoriumKina
OrtWuhan
Period2017/06/282017/07/01

Ämnesklassifikation (UKÄ)

  • Människa-datorinteraktion (Interaktionsdesign)

Fingeravtryck

Utforska forskningsämnen för ”Can a teachable agent influence how students respond to competition in an educational game?”. Tillsammans bildar de ett unikt fingeravtryck.

Citera det här