Gamification in Politics

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Sammanfattning

Although gamification is a popular term, the concept has rarely been applied to political studies. Therefore, this chapter provides an overview of the key features of gamification and offers an adapted definition of gamification suited to the study of electoral politics. To help illustrate this definition, two examples of gamification from recent campaigns are discussed: the uCampaign mobile application and contests promoted on social media. In concluding, I suggest theoretical and methodological approaches to study gamification in politics moving forward.
Originalspråkengelska
Titel på värdpublikationElgar Encyclopedia of Technology and Politics
RedaktörerAndrea Ceron
FörlagEdward Elgar Publishing
Sidor304-308
Antal sidor5
ISBN (elektroniskt)9781800374263
ISBN (tryckt)9781800374256
StatusPublished - 2022

Publikationsserier

NamnElgar Encyclopedias in the Social Sciences series
FörlagEdward Elgar Publishing Limited

Ämnesklassifikation (UKÄ)

  • Medievetenskap
  • Statsvetenskap (exklusive studier av offentlig förvaltning och globaliseringsstudier)
  • Mänsklig interaktion med IKT
  • Kommunikationsvetenskap
  • Medieteknik

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