Sammanfattning
Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing bounds on proof space, and establishing size-space trade-offs. This is a survey of research in proof complexity drawing on results and tools from pebbling, with a focus on proof space lower bounds and trade-offs between proof size and proof space.
Originalspråk | engelska |
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Artikelnummer | 15 |
Tidskrift | Logical Methods in Computer Science |
Volym | 9 |
Nummer | 3 |
DOI | |
Status | Published - 2013 sep. 13 |
Externt publicerad | Ja |
Ämnesklassifikation (UKÄ)
- Datavetenskap (datalogi)