Special Considerations for Navigation and Interaction in Virtual Environments for People with Brain Injury

Anita Lindén, Roy C Davies, K Boschian, Ulf Minör, Robert Olsson, B Sonesson, Mattias Wallergård, Gerd Johansson

Forskningsoutput: Kapitel i bok/rapport/Conference proceedingKonferenspaper i proceedingPeer review

Sammanfattning

When a Virtual Environment (VE) is designed, decisions regarding the navigation of the viewpoint, interaction with objects, and the behavior of the VE itself are made. Each of these can affect the usability and the cognitive load on the user. A VE that had previously been constructed as a prototype tool for the assessment of brain injury has been studied to establish the consequences of such design decisions. Six people, two with brain injury, have used the VE to perform a specific task (brewing coffee) a total of ten times over two sessions separated by a week. These trials were video recorded and analysed. Results and implications are presented and discussed.
Originalspråkengelska
Titel på gästpublikationProceedings of the 3rd International Conference on Disability, Virtual Reality & Associated Technologies
Förlag2000 ICDVRAT/University of Reading, UK
Sidor287-296
Antal sidor10
ISBN (tryckt)0 7049 11 42 6
StatusPublished - 2000
EvenemangThe 3rd International Conference on Disability, Virtual Reality & Associated Technologies - Alghero, Italien
Varaktighet: 2000 sep 232000 sep 25

Konferens

KonferensThe 3rd International Conference on Disability, Virtual Reality & Associated Technologies
Land/TerritoriumItalien
OrtAlghero
Period2000/09/232000/09/25

Ämnesklassifikation (UKÄ)

  • Produktionsteknik, arbetsvetenskap och ergonomi

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