Visualizing and Communicating Errors in Rendered Images

Forskningsoutput: Kapitel i bok/rapport/Conference proceedingKapitel samlingsverkForskningPeer review

Sammanfattning

In rendering research and development, it is important to have a formalized
way of visualizing and communicating how and where errors occur when
rendering with a given algorithm. Such evaluation is often done by comparing
the test image to a ground-truth reference image. We present a tool for doing
this for both low and high dynamic range images. Our tool is based on a
perception-motivated error metric, which computes an error map image. For
high dynamic range images, it also computes a visualization of the exposures
that may generate large errors.
Originalspråkengelska
Titel på värdpublikationRay Tracing Gems II
Undertitel på värdpublikationNext Generation Real-Time Rendering with DXR, Vulkan, and OptiX
RedaktörerAdam Marrs, Peter Shirley, Ingo Wald
FörlagApress
Kapitel19
Sidor301-320
Antal sidor19
ISBN (elektroniskt)978-1-4842-7185-8
ISBN (tryckt)978-1-4842-7187-2
StatusPublished - 2021 aug. 4

Ämnesklassifikation (UKÄ)

  • Datorseende och robotik (autonoma system)
  • Datavetenskap (datalogi)

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